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Wind waker hd mods
Wind waker hd mods








wind waker hd mods

The Wii U version does not:ĭoes the HD version have more pixels? Yes. The GC version hides the hard edges of the model. Compare the shape of the shadows on Aryll's face and shirt here. It destroys one of the Wind Waker's greatest visual strengths, which was timelessness and an immunity to ever looking aged.Īnother issue is that the "improved" lighting actually highlights the geometry of the models. It looks like what it is: simple models being rendered, old CGI. They look plastic, or like some student's first attempt at rendering in Maya. Lots of the beautiful scenery is either blown out with excessive bloom or hidden by shadows cast on environments designed without shadows in mind. The Wii U version looks plastic - not living at all. Why is this bad? To sum it up, the Gamecube version looked like a living cartoon. The HD version is brighter in general, often leading to a blown-out bloom look. For some reason, they also decided to dial yup the intensity of the light throughout the game.

wind waker hd mods

Colors were bolder and more deep in the GC version.

wind waker hd mods

A a result of the lighting change, the games' colors lost a lot of saturation. Allowed gradient lighting on characters - meaning that you could have a gradual change from light to dark, instead of the two-toned look. This all worked very well: all the pieces of the overall package completed each other. On the GC, there were very basic shadows, and all colors were two-toned: they had a single light and a single dark version of the color, depending on lighting. The reason I dislike the WWHD's look is because of the changes to the lighting and shadows. SO! The Wind Waker HD: it has a higher resolution and far more powerful lighting. Rather than derail that thread, here's a new one! So I made an off-hand comment in another thread about how the Wind Waker HD looks worse than the original Wind Waker, and some people wanted me to explain.










Wind waker hd mods